Contributions
For this game I did all the programming. Some art assets were made by others, but the food characters were made by myself with Blender.
Publishing was handled by myself as well.
Project Information
Duration: March 2020 – January 2021
Team size: Only me
Contributions: Game Console Programming, Level Design, Character Models, UI Design, Publishing
Engine: Unity
Platforms: Wii U
Game Description
In SUPER Food Frenzy players battle against each other. You need to jump on your opponents to kick them out of the pan.
When a player falls outside the pan, they respawn, but their power bar also fills up.
When the power bar is filled, they can activate their powers and then simply hitting their opponents will make them fly through the stage.