Contributions
I was in charge of porting the game to the Nintendo Switch.
Project Information
Duration: September 2019 – January 2020
Team size: 1 Programmer, 1 Producer
Contributions: Game Console Programming, Level Design, Character Palettes, Input UI Graphics
Developer: Team Reptile
Engine: Unity
Platforms: Nintendo Switch
Game Description
Megabyte Punch is a fighting/beat ‘em up game in which you build your own fighter! As you travel through different environments, you battle other creatures to get their parts.