Contributions
The goal of this project was to update the game from an old Unity version and port it to Nintendo Switch.
I was in charge of the porting process.
While closely working with the producer to update certain parts of the game and get it released on time.
The amiibo feature was added after I suggested it.
New character palettes needed to be created which was done by me as well.
Two new levels were added with one being designed by me.
Project Information
Development Cycle | 5 months |
Release Date | 8 May 2020 |
Developer | Team Reptile |
Team Size | 1 Porting Programmer (me) 1 Producer |
Engine | Unity |
Platforms | Nintendo Switch |
Game Description
Megabyte Punch is an electro beat ‘em up game with platforming elements in which you build your own fighter while playing!
Megabyte Punch takes place in a computer universe where you have to protect the Heartcore of your village. You defend your people from the Valk Empire and the dreaded Khoteps in 6 different levels with each 3 stages and a boss fight!
As you travel through the worlds, you battle other creatures to get their parts. Parts have their own powers and bonuses, like gun arms for a shoot ability or powerful hips for a devastating pelvic thrust attack. The whole adventure is playable with up to 4 players at once. Using the abilities of your customized fighter, you can also battle your friends in a destructible arena or you can compete in the tournament to test your own skills.