Now that collision problems are fixed I tried to get the diagonal collision lines working. First try was just plain wrong. But after that it almost works. I think the normals are wrong. Once you collided with a diagonal you can only go sideways or up. Which says to me that the normal is wrong and therefore the velocity gets set to 0 on a whole axis. While it should only reduce it in the line of the normal. Sometimes it does work a little bit and that feels great! Can’t wait until it fully works!:D

Last modified: October 28, 2022