Tile Batching
Managed to finish the tile batching during the train ride. I say finish but it’s still more like a test. It needs to be integrated properly. However it is interesting to see the difference in time. There is a visible ~1ms difference between using batching or not. I mean the game takes only 5ms per frame. But it’s both in a debug build and in an optimized build. So nonetheless a nice speed up and hopefully I can use it for more stuff soon.

Last modified: May 19, 2023