Collision Axis
Trying to figure out what is causing the issue mentioned yesterday. Though I don’t have much to day about it. I simply don’t know what is happening yet. Apart from seeing the normal of the collider that the entity is hitting is potentially wrong. But why it is the wrong axis isn’t clear to me yet. It just takes some time to closely examine and inspect all the collision checks that happen. Luckily I have looped live code editing. This way it’s very easy to look at the problematic collision over and over again.

Last modified: February 17, 2023